Rename Win resources: RustDesk -> SoonDesk
Sync the Windows-side branding with the macOS changes from 7edd248.
Changes:
- flutter/windows/runner/Runner.rc: FileDescription, ProductName
- flutter/windows/runner/main.cpp: app_name L"RustDesk" -> L"SoonDesk"
- flutter/windows/CMakeLists.txt: project name + BINARY_NAME
Note: librustdesk.dll name on the Rust side is unchanged — it's the
library crate name (libs/hbb_common/Cargo.toml defines it) and changing
it would require touching the dylib name in build scripts. The SoonDesk
.exe loads librustdesk.dll as before; only the user-visible strings
and the exe name change.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -63,7 +63,7 @@ int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
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std::vector<std::string> rust_args(c_args, c_args + args_len);
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free_c_args(c_args, args_len);
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std::wstring app_name = L"RustDesk";
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std::wstring app_name = L"SoonDesk";
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FUNC_RUSTDESK_GET_APP_NAME get_rustdesk_app_name = (FUNC_RUSTDESK_GET_APP_NAME)GetProcAddress(hInstance, "get_rustdesk_app_name");
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if (get_rustdesk_app_name) {
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wchar_t app_name_buffer[512] = {0};
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