Rename Win resources: RustDesk -> SoonDesk

Sync the Windows-side branding with the macOS changes from 7edd248.

Changes:
- flutter/windows/runner/Runner.rc: FileDescription, ProductName
- flutter/windows/runner/main.cpp: app_name L"RustDesk" -> L"SoonDesk"
- flutter/windows/CMakeLists.txt: project name + BINARY_NAME

Note: librustdesk.dll name on the Rust side is unchanged — it's the
library crate name (libs/hbb_common/Cargo.toml defines it) and changing
it would require touching the dylib name in build scripts. The SoonDesk
.exe loads librustdesk.dll as before; only the user-visible strings
and the exe name change.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
xuwenwei
2026-06-10 13:56:36 +08:00
parent 53ba2d753e
commit 41f39232c2
3 changed files with 5 additions and 5 deletions
+1 -1
View File
@@ -63,7 +63,7 @@ int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
std::vector<std::string> rust_args(c_args, c_args + args_len);
free_c_args(c_args, args_len);
std::wstring app_name = L"RustDesk";
std::wstring app_name = L"SoonDesk";
FUNC_RUSTDESK_GET_APP_NAME get_rustdesk_app_name = (FUNC_RUSTDESK_GET_APP_NAME)GetProcAddress(hInstance, "get_rustdesk_app_name");
if (get_rustdesk_app_name) {
wchar_t app_name_buffer[512] = {0};